“Absolutely photo-realistic” graphics in ten years says Epic’s Tim Sweeney
That image you can see above isn’t an example of realistic graphics, but in fact a real photograph of Brighton, where Epic’s Tim Sweeney has given a talk on realistic graphics in video games and the problems that come with them. Who knows though, maybe one day we’ll all be walking though virtual, overcrowded beaches, avoiding the perfectly rendered broken Stella glasses in the sand.
As reported by Games Industry International, Sweeney stated at the Develop Conference that game graphics will soon be “indistinguishable from reality”. However, he also belives that the graphics themselves are only part of the problem. Regarding the issues, Sweeney states:
As shown in Quantic’s graphics demo from E3, companies are already making huge strides towards photorealism.
As well as talking about the technicalities and issues of improving videogame graphics, Sweeney also spoke at length regarding the industry as a whole. Speak on the reason for Epic’s successes, Sweeney said:
It sounds like a few software and hardware manufacturers that have been in the limelight recently should take note.