In a way, the UK was lucky this time round. Our release actually worked – and the surprising thing is, we really enjoyed it… and… well… we feel bad about that. I guess, in the
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Note that this is not the final product. “In AirLand Battle, we went even further into our core principles” – Alexis Le Dressay, Focus Home Interactive showcase, London. He wasn̵
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McBosspants brings us the (late) BioShock Infinite review you guys were asking for. “Bioshock Infinite isn’t just a shooter. Almost every single gameplay mechanic, polygon, and pixel of en
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Sacred Citadel is one of those spin-off titles you either really love, or scratch your head over. When my colleague turned to me and said “has this got anything to do with the Sacred series of g
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Arma III is set in the 2030′s, on a Greek island inspired by Lemnos, but altered to the changing taste of Bohemia Interactive, during Operation Magnitude; NATO vs (a hopefully fictionalized) Ir
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