Graphics titan Nvidia has teamed up with Crystal Dynamics to address “major performance and stability issues” with GeForce cards running Tomb Raider on maximum settings.
A number of users across the Nvidia, Steam and Tomb Raider forums have pointed out several issues that all seem to stem from GeForce cards. Tomb Raider has been heavily optimized for AMD cards, not to mention the new TressFX hair rendering technology present in the game is based on AMD’s previous work.
According to Nvidia’s Andrew Burnes, the company received the final version of Tomb Raider only a few days ahead of launch.
“Unfortunately, Nvidia didn’t receive final code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided,” Burnes said.
“We are working closely with Crystal Dynamics to address and resolve all game issues as quickly as possible. In the meantime, we would like to apologize to GeForce users that are not able to have a great experience playing Tomb Raider, as they have come to expect with all of their favorite PC games.”