Dean Hall has posted an update on their dev blog for the standalone version of DayZ.
“The experience will be entirely new. There is virtually nothing that has been directly ported from the mod, everything has been redone. This wasn’t our original intention (hence the December deadline) – but it has evolved this way. We’re all glad it has!” said Hall in the update.
He also adds that the character development is the “absolute core of our current design efforts.” New screenshots of female characters have been added and so far they’re looking quite good. “Until initial release, the vast majority of our efforts will be expanding options for developing and customizing your character,” he adds.
Their lead programmer has also been working on the multiplayer engine to fit the “server-client MMO model.” Hall has also confirmed that private servers will be available.
Aside from detailing some of the newest improvements to the game, they are also pleased to announce that Arma III developer Ivan Buchta has rejoined their team after the trying ordeal in Greece.