EA CTO and former Microsoft employee Rajat Tenja claims that the Xbox One and the PS4 are ahead of the highest end PC on the market.

“These architectures are a generation ahead of the highest end PC on the market,” said Tenja.

“Our benchmarks on just the video and audio performance are 8-10 times superior to the current gen,” he continued. “The compute capabilities of these platforms and the data transfer speeds we can now bank on, essentially removes any notion of rationing of systems resources for our game engines.”

Teneja added that both Microsoft and Sony center on connected data and that EA manages a daily 50TB of telemetery data on its network with a current total of 300,000 servers compared to 500 when the Xbox 360 was first launched in 2005. It was recently revealed that the Xbox One will feature cloud processing which will gradually improve the quality of games while the PS4 will be able to stream game play as well as PS One, PS2 and eventually PS3 games.

“We’ll really start to see more examples of true cross-device play,” he said. “Sony showed off the ability through their cloud gaming functionality to allow gamers to play high-end console titles on the handheld Vita product. The architecture of both the Xbox One and PlayStation 4 present more opportunities to take your game from TV to smartphone to PC, with seamless ubiquity and experience gaming at any time, in any way on any device.”

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