Star Trek director J. J. Abrams recently expressed what he felt about Digital Extremes’ Star Trek game and how it “arguably hurt” the movie.
“The last game, which was obviously a big disappointment to me, was something that we were actually involved in from the very beginning,” Abrams told GamerHub.
“To me the video game could have been something that actually really benefited the series and was an exciting, fun game with great gameplay,” he went on.
“Instead it was not and was something that I think, for me emotionally it hurt because we were working our asses off making the movie and then this game came out and it got, this isn’t even my opinion, it got universally panned and I think that it was something without question that didn’t help the movie and arguably hurt it.”
“I think that, we all know is that anyone who loves video games and loves movies… very, very rarely does a movie based on a game, or a game based on a movie, really work,” said Abrams. “It usually ends up being something that everyone that goes to play feels like this was a marketing decision made by a room full of people that wanted to capitalise on a title. That’s no way to make a game and no way to make a movie.
“Whether it’s a video game or a book or a movie or a song. Anything that is based on something else, it needs to exist on its own terms. And a lot of times these seem to exist as an ancillary product, in which case it will suck.”
Abrams is currently in talks with Valve to produce a film based on either Portal or Half-Life, as revealed during the DICE Summit in February.
“The dream is – we’re working with Valve right now on a couple of projects – is to say okay, despite its existence as a game, despite its existence as a movie, what makes this great? And starting from scratch, let’s make this from the ground up great, regardless of what’s come before.”