ArenaNet have really impressed with their frequent updates to Guild Wars 2. As a game that requires no subscription to play, it would have been understandable, almost expected, for the MMO to receive extra content in the form of paid DLC, or only minor updates. However, ArenaNet have so far delivered on their promise to consistently add more content for players, in the form of huge, monthly story-based expansions that add dungeons, story quests and locations. This all about to change though.

Guild Wars 2 currently makes use of short-term instancing to give an illusion of player-impacted change.

Guild Wars 2 currently makes use of short-term instancing to give an illusion of player-impacted change.

For the better, apparently.

ArenaNet have announced that they are bring a “Living World” system to Guild Wars 2, promising fortnightly updates that change the world based on player actions. From the announcement:

“Our goal is to make Guild Wars 2 the most frequently updated and best supported game experience you can find, and to that end, every two weeks there will be a release with brand new playable content and a mix of supporting features and updates across the entire game. As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria.”

This is fantastic for players of Guild Wars 2, to see the company still expanding on the already feature-filled game. Creating a world that is permanently impacted by player choices has always been something sorely missing in most MMOs, so it’ll be interesting to see whether ArenaNet can deliver on this.