SCE Worldwide Studios president Shuhei Yoshida admits that Microsoft’s previous Xbox One DRM fiasco was a “useful resource” for the PS4.
“There were lots of people who gave their opinions on that issue to my Twitter account before E3,” Yoshida told Famitsu. “It’s not that our hardware policies are decided strictly based on user reaction like this, but when were thinking about what we had to bring across and how to bring it across, it was a very useful source.”
SCE Japan Asia President Hiroshi Kawano adds that the PS4 is receiving positive responses. “For this system, we made a list of what people expected from us, debating over each point, with user feedback forming the main basis of the list.”
Sony announced at E3 that the PS4 was to cost $399 which is $100 less than the Xbox One. However, SCEJA has yet to announce the Japanese prices but Kawano assures that it won’t be far from the US and EU prices. “What I can say now is that we will have another full announcement for Japan,” said Kawano.
“We’re striving to find the best timing for the announcement,” he continued. “Whether it’s before the Tokyo Game Show or alongside it. It goes without saying that TGS is a very important event to us, and of course, we strongly feel that it has to be a place where the users are glad they came. Also, outside of that, we’re preparing other opportunities and places for people to get to grips with the PS4.”