Industry vet Peter Molyneux described one of his creations, Fable III, as a “trainwreck.”
Speaking with Develop, the creator of the Fable series as well as Populous believes that no matter how much effort he puts into creating the perfect game, he will never succeed.
“In my mind, as a designer, whenever I’m making a game I have this perfect jewel in mind,” Molyneux told Develop. “Fable for me was this beautiful, incredible, amusing, funny, artistic, wonderful gem of a game that anyone could play, that tugged on the heartstrings and that was instantly engaging.”
However, Molyneux admitted that he was very disappointed with the outcome of Fable III because he believed it didn’t live up to his expectations.
“The gem that was in my mind has never come to be, it’s always flawed in some way. I thought Fable 1 – when you consider that it was the first game I ever did of that type – wasn’t bad,” he continued. “It was hugely flawed in some senses, and there were technical issues like the animation didn’t work but it wasn’t bad”
While Molyneux does think that Fable II was geared more towards his vision, he thinks “Fable III was a trainwreck.”
“It was built to be much bigger than what it was constrained to be and eventually ended up as.”
The PC version of Minecraft has surpassed 100 million registered users and has sold over 14.3 million copies excluding console versions.
The reason why there are more registered users than there are individual copies sold is because the Mac and PC versions offer a free web-based demo which requires the player to register. Regardless, for a 22-man studio like Mojang, this is incredible news.
In addition to the PC and Mac versions, Minecraft has also sold 10 million mobile copies, 10 million on Xbox 360 and 1 million for the PS3 which brings the total sales upwards 35 million.
Candy Crush Studio King has decided to withdraw their trademark application for the word ‘candy.’
Last month, King filed a trademark for the word “candy” as well as other words like “saga” in order to prevent other studios from latching on to the popularity of their well-known mobile game Candy Crush Saga. The studio has since withdrawn the application they filed with the US Trademark Office.
The trademark issue was met with many negative responses from the gaming community as well as other indie studios with one developer actually creating a website called CandyJam which encouraged people to develop games that explicitly use the words “candy” and “saga.”
In 2009, developer Matthew Cox accused King of double standards. Cox claimed that the Candy Crush dev outsourced another studio to create a game that was highly similar to a game he previously proposed to King called Scamperghost.
An unofficial remake of Pokemon Gold and Silver has been in development for quite some time. Recently, support for the Oculus Rift has been added to the first-person remake.
Inspired by Pokemon Gold and Silver, Pokemon 3D will be the very first (maybe last depending on whether there’s even a point) in the franchise to be experienced by players in the first-person in a virtual reality environment. Developed by Nillzz, Pokemon 3D will let players experience the previously top-down 2D world of Pokemon through the eyes of the protagonist.
I’m not so sure that adding Oculus Rift support to a game where instructions are directed to a separate combatant in turn-based gameplay would contribute that much to its immersion. It would probably just feel like coaching a boxer from outside the ring. However, in terms of exploration, it does look really interesting.
If you own an Oculus Rift, you can download Pokemon 3D on its official website. You’ll also need to download VorpX in order to make it work with the Rift.
Oculus VR appears to be getting ready to launch its own convention devoted to all things Virtual Reality.
The company, which made the Oculus Rift virtual reality headset, recently filed a trademark for “RiftCon”, with the following description:
“Organizing exhibitions for cultural, educational, or entertainment purposes; organizing exhibitions in the fields of interactive entertainment, virtual reality, consumer electronics and video game entertainment industries for cultural or educational purposes; entertainment services, namely, arranging and conducting of competitions to encourage use and development of interactive entertainment, virtual reality, consumer electronics, and video game entertainment software and hardware.”
Oculus VR have refused to comment on their newly acquired trademark, however it has said in the past that the headset will not be released until they completely solve the device’s tendency to cause motion sickness in some users.
Well, you can’t say we don’t know the internet: Steam’s new game tagging feature has already encountered a problem with gamer misuse.
If you remember, in our original story on Valve’s new addition to Steam, the ability to add tags to a product you’ve bought to make it easier for future gamers to use it, we commented on the possibility of abuse of the tags. Sure enough, Steam has already encountered quite a few problems with exactly that.
Mischievous taggers have used the tags system as a way to put across their opinions on games they feel did not live up to their hype, or were otherwise lacking.
Two of the most cruelly tagged games are Gone Home, accused of being “Not a game” and a “Walking Simulator”, and DmC: Devil May Cry, which is mockingly tagged “Edgy” and “TooEdgy4U”, along with other, more expletive laden tags.
Amusingly, anyone searching for “casual” games will currently find themselves directed towards Dark Souls, a game well known for repeatedly killing even the best of players, as well as upcoming game Thief.
In response to the recent tags misuse, Valve have upped the number of people who must apply a tag before it becomes attached to a game, banned swearwords in tags, and also added the ability to report tags for being “offensive/abusive”, “not appropriate”, “not a helpful tag” or being a spoiler.
Good news Borderland fans! Gearbox have declared that they want to make Borderlands 3… but that’s all they can give us right now.
“We know we want it and we know it should exist, but we don’t know what it is yet.” said Gearbox CEO Randy Pitchford.
“It’s not like we won’t get another Borderlands—it’s just too early at this stage for Gearbox to talk about it in any concrete way.”
Pitchford did state, “loosely speaking” that the next game would likely be “next-gen” and “probably be crazy multi platform.”
As well as Telltale Games’s “Tales from the Borderlands” which is expected out this year, Pitchford did state that there are current Borderlands related developments: ”We are doing things in Borderlands that we’ll announce soon, that are good, and that I think people will be really excited about if you love the franchise.”
Borderlands 3 is promised to be a continuation of the story of the first two games, specifically following up on the ending of Borderlands 2. As the most recent Borderlands 2 DLC, Sir Hammerlock Versus the Son of Crawmerax, has been confirmed to be the final DLC for the game, we’ll just have to watch out for new Gearbox developments in future.
The Evil Within, one of the most eagerly anticipated survival horror games in years, has announced that it will be released on the 26th August.
Interestingly, the announcement comes via a Vine video. (Warning! The Vine briefly includes screaming. It might be a good idea to check your sound before you click the link. We take no responsibility if the police knock at your door for a “little chat” because the neighbours heard the video and got worried)
As is the way of 6 second videos, the Vine is brief, giving the game’s title, tagline “Evil Takes Hold” and released date, along with a human head wrapped in barbed wire. As a massive horror fan, this teaser has me very intrigued, and making a note of 26th April on my calander.
The use of a Vine is an interesting touch, and it’s well used, not wasting a fraction of its 6 second run time. We’ll have to see if The Evil Within starts a trend of using Vines in video game advertising.
Opportunistic smartphone owners hoping to cash in on Flappy Bird being taken down from the iStore will be disappointed to learn that eBay will be taking down any potential sales.
Phones with Flappy Bird installed have been popping up on the online auction site since Flappy Bird was taken down at the start of the week, with bids often reaching thousands of dollars.
However, eBay has removed many of the sales, stating that they are in violation of the site’s terms and conditions, which require that all technology is factory reset before being sold. The factory reset would of course remove the coveted game.
For those who missed the boat (or should that be bird?) and want to see what all the fuss is about, American band Fall Out Boy will soon be releasing “Fall Out Bird”, an app they fully admit is a clone and was “built in a day.” Other clones are also available online.
The third annual MMO Hall of Fame induction has arrived. Five games have been selected due to their major contributions to the MMORPG industry. The games inducted this year are, Guild Wars, Star Wars Galaxies, Planetside, Lord of the Rings Online and Wizard 101.
The games have been selected by a committee consisting of game developers and other notable people from the industry. “Each committee member selects 10 games they feel have set standards in the gaming field. The lists of nominees are forwarded to the Hall of Fame and tallied by the curator. Any games receiving 60 percent of the votes become automatic inductees.”
“Guild Wars missed being a unanimous selection by one vote, but it is certainly very deserving of being in the MMO Hall of Fame. Big congratulations to all of the 2014 MMO Hall of Fame inductees. The Voting Committee did a great job.” said Doug Kale, Marketing Director of the MMO Hall of Fame.
Other games inducted during the previous years include, World of Warcraft, Everquest and EVE Online.
For more information about the MMO Hall of Fame, visit the official website.