According to SCEA VP Adam Boyes, The Elder Scrolls Online was originally only supposed to launch on PC and Mac before Sony intervened.

Boyes told Game Informer that “[The Elder Scrolls Online] was never planned to come to console” until Sony suggested it to Bethesda. “We just kept kind of sitting with them and being like, ‘Well, why not?…Why don’t you do this?”’

Boyes pushed Bethesda and really didn’t want a no for an answer. Bethesda told him that they weren’t planning on it at all. “I’m like, ‘Well, what if we built a plan [where] we could do that?” he said.

“Knowing that a game is coming to console that was never coming to console, that’s the kind of stuff that is like, ‘Yes!’ You know, hugely awesome,” said Boyes.

The Elder Scrolls Online is due to launch in Spring 2014 on PC, Mac, PS4 and Xbox One for $14.99 a month subscription fee.